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Zahid Pasha

Tools:

Unity 3D

XR Interaction Toolkit

C#

Unreal Engine

Twinmotion

Rhino 3D

Grasshopper

Autodesk 3Ds Max

Autodesk Maya

Adobe Photoshop

Adobe Illustrator

Adobe XD

Adobe Premiere Pro

GitHub

Logic Pro X

Excel

MOON CRUIZER (VR)

A Sci-Fi inspired VR Motorcycle experience located on a futuristic unar environment.

TOOLS USED

Unity 3D, XR Interaction Toolkit, Rhino 3D, Grasshopper, C#, Visual Studio, Adobe XD, Photoshop

Hey, I'm Zahid

Creative technologist with an affinity for computational design, digital environments, and unique XR and lifestyle experiences. My journey started at Cornell University with Architectural Design before pivoting into various digital, creative and business curiosities such as digital marketing, music production and real estate. After a few years of jumping around, I stumbled upon game engines and realized that I could use them to not only synthesize each and every one of my interests, but also get in on the ground floor of one of the next major tech shifts of our generation:  XR. Ever since discovering Unity during an online architecture studio in the summer of 2020, I've gone all-in on learning everything I can with Unity, Unreal, AR/VR, virtual environments and designing XR projects that are practical, pleasurable and productive experiences and worlds that bridge physical and digital environments and lifestyles.

MobiusCity_PortfolioCover.png

MOBIUS CITY

A Mathematical Master-Planned
Space City for the Science & Arts

TOOLS USED

Rhino 3D, Grasshopper, Unity 3D, Photoshop, Adobe Premiere Pro, Logic Pro X

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